REAL-IN CONVENTION RESIDENCY SHOWCASE

11 June 2021 10.30-11.00 GMT
Gibson/Martelli and Peut-Porter (UK) are participating with  Dazzle in the REAL-IN Residency programme and present the preliminary results of their research on interactive art & immersive technology.

“The REAL-IN CONVENTION aims to bring together artists, producers, cultural institutions, policy makers, industry experts and researchers to explore the potentials of 3D-scanning and volumetric capture technologies for interactive and digital arts. With XR technologies becoming increasingly more accessible, how can creatives seize the opportunity to produce courageous and inventive artistic content? How can technological tools and immersive storytelling be used to develop innovative participatory and social audience experiences? And how to create an immediate and lasting ecosystem that inspires new ideas and drives creative advancement?”

The REAL-IN CONVENTION is part of VRHam 4-12 June

REAL-IN Residency

Dazzle has been selected for the first VRHAM! open call as part of the EU project REAL-IN. In a one-week residency in Marseille, the team from UK will continue their work under the mentorship of the multi-award winning production company Dark Euphoria.
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EPIC MEGAGRANT

‘Epic Games has committed $100 million to support game developers, enterprise professionals, media and entertainment creators, students, educators, and tool developers doing amazing things with Unreal Engine

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